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AI Insights · Timothy · October 2024

Top 5 Basketball Games Performance in Norway Q3 2024

Explore the performance metrics of the top 5 basketball games on a unified platform in Norway for Q3 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Basketball Games Performance in Norway Q3 2024

In the third quarter of 2024, Sensor Tower data provides a clear picture of the performance of the top 5 basketball games on a unified platform in Norway. Here's a closer look at each app's performance in terms of downloads, revenue, and weekly active users.

Basket Battle from SUPERSONIC STUDIOS LTD saw a fluctuating revenue pattern, starting with a peak of $2 in the week of July 8 and ending with no revenue in the last week of September. Downloads decreased over the quarter, with the lowest point at 279 in mid-September, but experienced a notable recovery to 667 by the end of the quarter. Weekly active users showed a gradual decline from 7.5K to 6.6K, with a slight uptick in the final week.

Dribble Hoops by Voodoo started the quarter with $17 in revenue, which sharply dropped to zero by the end of July, maintaining this level through to September. Downloads decreased steadily, reaching a low of 33 in early September before recovering slightly to 70 by the end of the month. Weekly active users followed a similar downward trend, starting at 479 and declining to 211 by the quarter's end.

Basketball Stars™: Multiplayer from Miniclip.com maintained a relatively consistent revenue stream, peaking at $322 in early July and ending the quarter at $189. Downloads showed a decline from 314 to 52 throughout the quarter, while weekly active users decreased from 799 to 293.

NBA 2K Mobile Basketball Game managed by 2K, experienced revenue fluctuations, beginning with $177 and ending with $157. Downloads started at 127 and ended at 132, showing minimal fluctuation throughout the period. Weekly active users remained relatively stable, starting at 393 and closing the quarter at 346.

NBA LIVE Mobile Basketball by Electronic Arts saw a revenue increase mid-quarter, peaking at $122 in mid-September before dropping to $26 by the end. Downloads fluctuated slightly, starting at 87 and rising to 95 by the quarter's close. The app's weekly active users started at 1.3K, peaking at 1.7K in early August, and concluded the quarter at 1.3K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024